#ifndef OPENGLENGINE_H
#define OPENGLENGINE_H

//Include Engine Interface Library
#pragma comment (lib, "EngineInterface.lib")

//Link OpenGL Libraries
#pragma comment (lib, "OpenGL32.lib")
#pragma comment (lib, "GLu32.lib")

//Include GraphicsDevice Class
#include "GraphicsDevice.h"

//Include OpenGL Headers
#include <gl/gl.h>
#include <gl/glu.h>

//DirectX Engine Includes
#include "OpenGLDevice.h"

//Macros
#define OGLDEVICE HGLRC

#endif